I can't wait to see gameplay and particularly the game in motion. As far as counting polys and flexing pixels SF6 should be the "best" looking fighting game upon release. It has to look AAA to reach the biggest audience and they seemingly checked that box. A stylized hyper realistic look will help it reach the mass audience akin to a Mortal Kombat which regularly sells 10M+ copies in a couple years in the modern era The next Street Fighter can not sell 6M units after 5 years of post release DLCĬapcom has the time, money, talent, engine and experience with the engine to make a great SF. They drop titles near annually that move 10M-18M units in just a couple years. We are living in the Golden Era for Capcom. Want to discuss Capcom in general? Check out r/capcom./r/fighters - A catchall subreddit for when one game isn't enoughĪ Newbie friendly fighting game community.Ī SF6 hangout for character specific combos & tech. ![]() /r/sf6avatars - Where you can go for the most heinous or beautiful of creations./r/modfighters - a repository for street fighter modifications.TopTier - Find a fighting game event near you.Two minute tutorials - Absolute beginner help.Got results from your local tournament? Report them hereĪnd compare with players from around the world! Resources Welcome to r/StreetFighter, a subreddit dedicated to build the fighting game community, harbor a healthy competitive nature, and be welcoming to players and fans alike.
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